The developer of the game Planet X3, which is the sequel to Planet X2 (unexpectedly), successfully financed the project using the Kickstarter site. The goal of David Murray was a much smaller amount – only $ 30 thousand, but there were many who wanted to support the strategy and as a result, the amount already exceeded $ 113 thousand. Incidentally, Planet X2, published last year, was also intended for Commodore 64.
David Murray financed the development of Planet X2 on his own, selling as a result of 800 copies of the game against 500 planned. To continue have already issued much more pre-orders.
The programmer could not explain whether the development of games for the ancient OS is different from modern ones – he never did it. “Programming for MS-DOS – forgotten art”, – said Murray.
Planet X3 will be sold both in digital form, and on floppy disks (3,5- and 5,25-inch). This, by the way, is one of the problems – to contain content in a very limited space. In addition, the headache was the issue of supporting VGA-graphics, which requires more space and is incredibly demanding on the amount of video memory.