Apple

The display of any iPhone has this drawback. How to notice it?

I can no longer look at the iPhone like it used to. And not only for him.

Noticing what I noticed, you can not really love the screen of any modern gadget.

And the fault is one Apple device. iPad Pro in 2017 revealed to me one chip, after which even the frameless iPhone X is decay. You, too, will reveal.

Now, when I grabbed your attention with retarded yellow phrases, I suggest not to run in the comments with the pitchfork, but calmly read on.

The fact is that our smartphones are slowing down, and the iPhone too. The display that’s stuck in the past is to blame.

What I’m talking about and why it can not just be shown

First answer the question. What is a “powerful gadget” ?

Steep iron, high performance, support for games and stuff. A typical gadgetomaniac approach, all business.

Only in reality we evaluate this “power” differently: by the way a smartphone and a tablet react to interaction with it. That is, according to his animations .

Opening and closing programs, smooth scrolling, instant response to clicks and svaypy. Under the power of a smartphone or tablet, we actually mean the smoothness of the animation . The higher it is, the stronger it seems that you have a super-fast device.

That’s why many disliked lagging the first versions of Android, and some fell in love with the smooth animation of Windows Phone. Iron does not matter when the scroll lags and the animations brake.

So that’s it. Very long “smoothness” in mobile devices had a limitation .

It could not be overcome with a new firmware or redesign interface. It’s just that iron was in the way. And other manufacturers did not want to change anything.

Until Apple came with its iPad Pro in 2017 – the only one among the tablets and smartphones that supports the frame refresh rate of 120 Hz . To understand why this is important, we will need to dive into the materiel.

Stop, what’s more than the frame refresh rate?

There are two important parameters that you need to know in order to really appreciate the innovation of Apple. They should not be confused. If you are good at the topic, congratulations, but for the rest I will explain.

The first parameter is the refresh rate of the frame. It is measured in hertz (Hz or Hz).

Any LCD and OLED display has a maximum frame refresh rate. This is the speed with which the screen matrix is ​​able to completely redraw the image, that is, to update it, in one second.

The frame refresh rate can not be infinite and always has an upper bound. It is different for different displays and dictated by the purpose of the final device.

For example, for displays in smartphones and tablets, the frame refresh rate is 60 Hz . So it took a very long time, since the first communicators. Screen manufacturers were guided by this frequency and for many years built a production around it.

But the high frame refresh rate does not guarantee that any animation on the screen will be smooth. This is the boundary beyond which the second important parameter can not visually rise.

The second parameter is the frame rate , it is measured in frames per second (FPS). Gamers are very familiar with it.

The frame rate is equal to the number of frames per second that hardware produces: the processor, video card, RAM and other components of the gadget or computer.

Theoretically, the frame rate can be any – the maximum figure rests only in the computing capabilities of the device.

But the device itself does not produce frames per second just like that. It always solves a specific task in terms of parameters specified by the software developer, whether it’s rendering the operating system interface, playing a movie, or rendering a picture in the game.

The produced frames should be displayed on the screen. He sets the main barrier.

Why is the “smoothness” of animations limited to 60 Hz?

 

The apparent frame rate (FPS) will not be higher than the maximum frame refresh rate (Hz) for the screen.

The device can produce at least 9999 frames per second (FPS), but the display will still be updated as many times as its specifications dictate. In the case of smartphones and tablets – about 60 times (60 Hz).

Since displays in smartphones have a refresh rate of 60 Hz, developers also limit the animation of the operating system by 60 frames per second. When we see the animation in 60 FPS on the 60 Hz display, it seems smooth to us.

Do you understand what I’m leading to?

For a long time, the ideal of “smoothness” in smartphones and tablets was considered to be 60 FPS . Because their displays still will not display more. Indeed, 60 FPS at 60 Hz is an excellent result, which is perceived by our brain as “smooth”.

But this is not the limit, and it’s time to move it .

What changed? Why displays in smartphones it’s time to improve

In the last 10 years, LCD and OLED technologies have moved far ahead. But in the race for screen resolution and color rendering, manufacturers of smartphones and tablets have undeservedly forgotten the refresh rate of the frame.

Meanwhile, screens appeared that can update the image 120 times a second or more. They began to be used on television, artificially adding the missing video footage. And in the monitors for gamers. Powerful computer configurations will easily create 120+ necessary frames in a modern game.

However, smartphones and tablets bypass these innovations. There are three reasons:

1. Screens with 120 Hz support are times more expensive and much more difficult to produce. This creates great risks for Android-manufacturers.

2. There is no media content with a frame rate of 120 FPS, and Android animations are at best limited to 60 FPS.
The screen at 120 Hz will then be useless.

3. 120 Hz support can not be demonstrated in advertising and generally sold, when everyone has screens at 60 HZ. It can only be seen personally.

These reasons are logical. Especially the third one. None of the Android manufacturers want to be the first and spend money on such a chip.

Apple was the first.

What is so special about the iPad Pro in 2017?

In the summer of 2017, Apple updated the line of tablets iPad Pro, adding a completely new (for mobile devices) display type. Both models, iPad Pro 10.5 and 12.5, received a screen with a maximum frame refresh rate of 120 Hz .

The guys from Cupertino generously sprinkled this event with marketing and gave it a specific name: ProMotion . Much of the presentation was dedicated to praising themselves, but for the first time in a long time these were absolutely deserved “Ponte”.

Apple is not just the first company that has implemented 120 HZ display in a mass mobile gadget. It also redrawn the entire animation of iOS under 120 FPS .

All this in itself deserves respect. We used to deservedly scold the company for being trampled on roads by competitors, picking up and finalizing their ideas. But in the case of ProMotion, there was nothing to select.

Nobody in the market of portable electronics has yet dared to show to the masses what a 120-ditch display is and the animation adapted for it. Respect deserved .

Is the display of the iPad Pro 2017 so cool? Come on Proofs

I can not really show these proofs, and it’s a sad fact. But the problem is not in me, but in your and my gadgets.

We have 60-GHz displays, remember? A billion-plus smartphones and tablets scattered around the world simply will not transmit the effect of 120 Hz , just like monitors 99% of computers.

Perhaps that’s why ProMotion is not discussed in the same way as Face ID. It can not be fully demonstrated in a YouTube video. You can not properly advertise. To understand why I’m so thrilled, I’ll have to go to the store and look at the iPad Pro myself. Alas.

And we lose a lot, without knowing it ourselves.

After spending 10 minutes with the iPad Pro 2017, I take out the iPhone X and notice a strange thing: it brakes. Conversely, picking up a “bug”, I run into a trance and start flipping through pages, open applications, test all animations – and deep down I think “WOW” .

120 frames per second and 120 Hz work wonders . iOS is perceived twice as pleasant, animations seem incredible, impossible to smooth. For decades, we have estimated this “smoothness” by half the standard, and the iPad Pro has finally destroyed it.

The words are still not enough to convey the steepness of ProMotion to the iPad. I propose to watch a couple of good videos.

Watch these 120 Hz videos in the iPad Pro 2017

They will not show the 120-frame dynamics of iOS animations, because YouTube does not support video in 120 FPS. But they will demonstrate the practical benefit of a display with such a refresh rate.

Watch these videos in 60 frames per second mode, this may require a YouTube application.

As a result, it’s not just “smoothness” as such. The screen with a frame refresh rate of 120 Hz corny less stresses the eye , responds faster to touch and allows you to transfer the motion more realistic than the traditional 60 Hz display.

As the commentator remarked well in one of these videos, we as consumers have long deserved such screens in our gadgets. They are definitely more useful than the next emoji package or the black notch above the display of the flagship smartphone.

So far, it seems, only Apple is able to create such small engineering miracles. However, on the way to mass recognition of this technology there remains a problem .

The people still do not know what it is. The market for tablets is several times smaller than the smartphone market. As part of it, the iPad Pro is generally a niche device for serious fans of tablet computers. Therefore, the “proshka” by itself will not bring to the masses the steepness of the 120-hertz displays.

That’s why I very much hope that Apple will introduce 120-hertz displays in the new iPhone . When they appear on the most popular smartphone in the world, there will be a chain reaction.

Smooth operation of iOS at a speed of 120 frames per second on such an iPhone will put Android flagships at a disadvantage. Even a technology that is far from technology will simply deliver this iPhone next to another Chinese “super-killer” – and will understand that the latter in comparison is trivial brakes .

As soon as the iPhone gets a 120-gigantic display, we finally get out of the frame of 60 frames per second. No one will want to go back. So the move for Apple. I hope she will make it this year, in the fall of 2018.

Well, while you go to the store and check out the iPad Pro themselves . I think you also want this display in your iPhone. Best the enemy of the good. So do not be surprised when you return from the store, open the laptop, go to this post and agree with me.

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